









βοΈ click READ MORE for update log βοΈ
π οΈ UPDATE 4 π οΈ
π Fixed Galvera and Caretaker armor sets having missing translation on attribute hover
π Fixed text color of tribe names in tribe descriptions
π Fixed Warden arrows spawning in wrong direction for 1 frame
π Fixed distribution of upgraded Matriarchal Resonance
π Fixed when the current Year of town is reset to 1 when starting new game
π Fixed gamepad controls in towns inventory not starting correctly
π Fixed Royal abilities having wrong descriptions
π Slowdown had wrong description
π Amazon/Royal/Divine tribes had always available the cheaper recipes for
items from their "Special" building without needing to upgrade the
building
π While being swallowed by Maultigore one of options (attack the organs)
gave wrong effect when succeeding roll
π Fixed other minor bugs
π οΈ UPDATE 3 π οΈ
π Streamlined how portals are placed.
π Fixed player placing teleport on the gamepad
π Fixed upgrading cost for boss-crafted weapons
π Fixed Warden pushing back players outside of range
π Fixed Warden Soul harpoons spawning outside of the area making invisible hitboxes
π Fixed level-up screen eating EXP if the player quits to the menu while choosing a trait
π Fixed RNG on leveling so that the character always gets the same level-up trait options
π Changed "Handyman" and "Naked Fighting" traits applying when departing from town instead of just applying whenever the character's inventory changed
π Changed "Iron Will" trait description to better indicate when the toughness is applied
π Fixed character names being randomized if loading a save file from a fight that took more than 1 turn
π Fixed crash on warden connected with him dying while pike attack was on the timeline
π Fixed loaded fights were loading amour state from the moment the player quit to the menu instead of the beginning of the battle
π Fixed crash on Caretaker when there was a pike attack in turn the boss was killed while the clone was present on the scene.
π Fixed pike points not hitting Caretaker clone same turn it is summoned if some action before recalculates the timeline.
π Fixed bug with Consumable Amazon Quest giving multiple rewards
π Fixed bug with EXP Amazon Quest having the wrong description
π Fixed Amazon achievements not working on Man who were born during the campaign
π Fixed Sex Addict trait not working correctly, also buffed it and changed the wording on its description
π Temporary fix to problems with menu and town inputs scrolling endlessly
π Fixed pacifist debuff not saving
π Fixed Petrify debuff not saving
π Fixed petrified character being used for targeting during enemies' first turn
π Fixed Soulbound trauma not working correctly
π Fixed vines dealing damage with its tip even when destroyed after some recalculations
π Fixed gathering resources as Divine tribe not checking if you have enough Protector Tears making it infinite
π οΈ UPDATE 2 π οΈ
π Fixed town saves on quitting to the menu
π Fixed "No Royal Left" event when 1 character left in town
π Fixed Handyman trait not working properly
π Fixed Lone Wolf trait not working properly
π Fixed how the Brawler trait works
π Fixed Caretaker clone crashing after hitting his mouth with harpoon(and harpoon line not working properly in that case)
π Fixed Caretaker clone blood showing on real caretaker after tearing out harpoon
π Fixed naming Tribe button not having the same fix as naming character button(WSAD not being possible to type after hovering something on Inventory UI)
π Fixed healing event able to "use" last available character
π Fixed Khepri Weaver Galvera Pike points being able to be chosen on her hidden hurtboxes
π Fixed Khepri Weaver Galvera Sarcophagus spawning in wrong places after timeline recalculating
π Fixed current Tribe screen showing the wrong state when clicked from town depending on current achievements
π Increased character names and tribe name max letters from 9 to 15
π Changed Curse Skulls to be slower and spawn less frequent
π Changed the target point of Curse Skulls to the middle of the character instead of their feet
π Changed max "Other" details on inventory screen to max 4 per page instead of 6
π οΈ UPDATE 1 π οΈ
π Weβve identified and resolved the issue causing a massive frame rate drop during battles. Thank you for your feedback and patience while we worked on this fix. The game should now run much smoother across all configurations.
π Fixed year 6 save from town created unusable save
π Fixed quitting to the menu while fighting the final boss, which resulted in loading to a different fight
π Fixed the unusable "back to menu" button on the campaign winning screen
π Fixed quitting the menu on the campaign winning screen by pausing menu options
π Fixed typos
π Made credits go way faster
π Black Clouds event fixed to avoid confusion on who got what and why
π Fixed Crimson Shield knocking enemies away
π Fixed Pike targets showing incorrectly on Warden
π Fixed some minor animation details on Warden
π Fixed missing break line in All Eyes On Me event
π Fixed bug causing some keyboard characters to quit the process of naming characters
π Fixed achievements after the final boss not being saved
π Fixed game not saving in the village when quitting to menu
