Dumbfire

Cover image for Dumbfire

Launch a missile and thread it through tight obstacles as fast as you can to take out the target. A physics time-attack flight game — chase faster runs for more points— with a built-in level editor and Steam Workshop courses. For fans of Superflight and Clustertruck.

Racing n/a
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
h-fit screenshot
movie thumbnail

You launch a missile. Then you have to fly it.

It carries its own momentum, it goes where its nose points, and it doesn't slow down for you. Thread it through tight obstacle courses, take out the target, and do it fast.

Controls that don't fight you

Flying in 3D usually means wrestling the camera and second-guessing which way "left" is. Steering here is always relative to how you're looking — a direction turns the missile the way it reads on screen, no roll to untangle. Everything is rebindable, and it plays on keyboard or controller equally well.

Style points

Every run scores you on how you flew it — skimming close to walls, burning walls with exhaust, pulling hard turns that push the G-meter up, hitting the target after a grapple swing, or threading a sharp direction change right in front of the target. The more committed and precise the manoeuvre, the more points it earns. At the end of a run only the improvement over your personal best on that level goes into your bank — so you can't grind an easy course forever. The bank spends in the ability shop. Play well, unlock more abilities, play better.

Abilities

The missile isn't just a flying brick. A small set of active abilities change how you approach each run:

  • Grapple hook — latch onto a surface and use your momentum to slingshot around corners

  • Super boost — a short, hard burn that commits you to whatever line you're on

  • Slow motion — buy yourself a moment to read what's ahead, at the cost of time

  • Drag chute — bleed speed fast; useful for tight corners you'd otherwise blow through

  • And a lot more

Build courses. Play everyone else's.

There's a built-in level editor — place obstacles, targets, checkpoints, and the launcher, then upload straight to the Steam Workshop. Subscribe to other people's courses and they appear in your game.

Freestyle

Just fly around and do cool tricks.

Made for people who like the speed and tight-gap threading of Superflight or the momentum feel of Clustertruck.

12 total votes

Votes this week: 0

Votes today: 0

Recent votes